UX in Virtual Reality

This post was published in 2015 and is kept here for reference. It may contain information that's outdated or inaccurate. All external links and references have been updated to point to archived versions on archive.org where possible.

I’ve been trying to find resources on the subject of User Experience and User Interface design in Virtual Reality a lot lately, as I’m thinking about Google Cardboard, and preparing demos for a talk about using JavaScript to build Google Cardboard experiences.

I couldn’t find any good single place that collates the various articles and videos that are out there, so I’ve put together a list.

You can find the UX of VR here.

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