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13: AAAAH! More Zombies

For today’s hack I’m revisiting yesterday’s zombie game again. With a full re-write to un-bodge the implementation.

There are a couple of things I’ve changed in the re-write:

  • Zombies get faster to you the closer you are to them
  • Health/death added!
  • Zombies have full bodies now

And a couple of things that didn’t make it in to the re-write:

  • Can’t kill the zombies with your death stare anymore
  • Game doesn’t restart automatically

This time I’m using a separate 2D layer (some HTML!) outside of the renderer for the red damage overlay and the “You are dead” message.

I think this hack needs a couple more hours of attention before it’s really fun, but it’s getting there.


View this Cardboctober hack 13: AAAAH! More Zombies

View the other submissions for day 13 on the Cardboctober website.

Check out my other Cardoctober posts here: /cardboctober

About the author

A photo of Max Glenister

Max Glenister is a Front-end Developer based in Oxfordshire. For work he spends his time designing, validating and implementing user interfaces. For fun he tinkers with Virtual Reality, 3D printing, embedded systems, game development and many other things.

You can keep up with Max on Github, Twitter and Reddit